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A pretty good little starting point of a thing! if there are suggestions I have it'd probably be to add combat knocking things back a bit alongside giving the player some invuln frames.  Additionally for keyboard controls I'd suggest binding attacking to the mouse but I understand this was mostly designed for controller. Excited to see more of your work!

Yeah! Most of that I already thought of but time constraints held me back a bit since it's a game jam game. The entire game was made in just over a week. (So some quality of life stuff didn't quite make the cut, unfortunately...)